About

I am a CG generalist born in Denmark in 1988 and I specialize in Rigging and Scripting for all purposes.
I have a bachelor’s degree in computer graphics arts from The Animation Workshop as well as a higher business exam from South Zeeland Business college.
Additionally I have an exam from the Copenhagen school of business and design.
I am currently working in the VFX industry as a rigger and generalist in London.
Previously I worked at Double Negative, Storm Studios and MPC London.
I have a traditional 2D artist background and I am a proficient illustrator/painter.
That being said, my main focus and primary area of expertise is rigging and scripting for Maya, but with the artistic background I believe that I have a better basis for understanding how geometry should deform in convincing and aesthetically pleasing ways.

In my spare time i like to cook and plate for fine dining and be active bouldering and running.

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Phone: +45 20938137

Linkedin: linkedin.com
My vimeo: vimeo.com

 

Relevant education:

08/2011 – 08/2015         Bachelor in Computer Graphic Arts at The Animation Workshop in Denmark

Experience:

08/2016-NA                   Creature TD at Industrial Light & Magic London
04/2016-08/2016          Generalist TD at Double Negative film London.
01/2015-04/2016          Rigger at MPC – Moving Picture Company advertisement

06/2015                            Winner of CG student awards for best short film.
11/2014-12/2014            Generalist / Rigger at Storm Studios

7/2014 – 11/2014           Generalist / Rigger Internship at Qvisten Animation
6/2014 – 7/2014             Character face TD for Interceptor entertainment
11/2013 – 6/2014           Technical Director on short film “Roommate Wanted” The Animation Workshop

11/2013 – 12/2013         Commercial CG short film for Roskilde festival Denmark
09/2012 – 09/2012         Concept designer on pilot episode of Exodus series.
06/2013 – 07/2013         Internship at Amazu Media as rigger and generalist.
05/2013 – 06/2013         Internship at Level Rewind as background asset illustrator.
08/2012 – 01/2013         Illustrator at PR Gruppen advertisement Copenhagen
08/2008 – 07/2009         Trainee at Infineon technologies
08/2011 – 09/2014          Taekwondo instructor

Software knowledge:
Linux,Mac,Windows
Autodesk Maya,
Zeno,
Isotropix Clarisse IFX,
Houdini,
Miarmy – crowd simulation,
Python Scripting,
Mari,
Zbrush,
Nuke,
V-Ray,
Solid Angle Arnold,
mudbox,
Topogun,
Xgen,
PeregrineLabs Yeti,
After Effects,
Photoshop,
Premiere,
Open Pipeline,
Shotgun,
Q-shot – pieline software,

Language knowledge:
Danish, “native”.
English, “Full professional proficiency”.
German, “Full professional proficiency”.
Norwegian, “Full professional proficiency”.
Python, Mel

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11 thoughts on “About

  1. Bjorn, just bought your yeti videos. I’m off to China to help a studio out using yeti. Do you know if the videos are streamed or can I download them, I wasn’t sure how the gumroad worked. I see there on my phone now but when I get to China, where youtube is banned, I was hoping to have access to them.

    Thanks so much, I look forward to absorbing the info.

  2. Hey Bjorn,

    I was wondering if you’ll be doing a facial rigging tutorial like Swiftsweet. I would really to purchase this tutorial.

  3. Hi Bjørn, I was wondering if you provide tutoring services. We are learning how to use Yeti in the studio I work in. We are trying to animate it by animating the curves. Unfortunately, when we do the render it seems as if there was a strong wind (the hair is calculated differently each frame).
    Thanks.

    • Hi Alfonso, unfortunately I do not provide any one on one tutoring for Yeti, I do hope that you are able to find solutions to any problems that you may run into. From the sound of it I would guess that you are having problems with the fur colliding with the geometry and freaking out because of it. Try to turn off collisions real quick and see if that is the reason to your problem.

  4. Hi i had a project Xgen at company and i bring it go home continues my job.
    Even though i copy and paste exactly drive letter path project, then open .mb file i can’t see the xgen available like i did at company computer when open project again each turn on PC
    , start maya.

    I’m trying import .xgen to get some guide xgen. But it’s error warning “Import operation failed”. Then i can’t get any guide of xgen.

    How i can fix it ?

    Thanks !

    • You need to either export the groom along with all maps and the xgen folder, or make sure that your home computer has access to the same drive. Then with the same drive, you need to set the maya project path to the same as on the work computer.

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